{"id":1777,"date":"2021-08-23T07:49:27","date_gmt":"2021-08-23T07:49:27","guid":{"rendered":"https:\/\/mixxed.com\/blog\/?p=1777"},"modified":"2022-09-22T11:43:12","modified_gmt":"2022-09-22T11:43:12","slug":"what-is-gain-staging","status":"publish","type":"post","link":"https:\/\/create.routenote.com\/blog\/what-is-gain-staging\/","title":{"rendered":"What is Gain Staging?"},"content":{"rendered":"\n<p>Okay, so we&#8217;ve explored the <strong><a href=\"https:\/\/mixxed.com\/blog\/difference-between-gain-and-volume\" target=\"_blank\" rel=\"noreferrer noopener\">difference between volume &amp; gain<\/a><\/strong> and we summarised <strong>gain staging<\/strong>. But let&#8217;s get down &amp; dirty with the <strong>technicals <\/strong>of this important mixing process.<\/p>\n\n\n\n<p><strong>Gain staging <\/strong>is the <strong>process <\/strong>of <strong>ensuring <\/strong>the <strong>level of your signal <\/strong>is <strong>the same coming out of a channel <\/strong>as it was <strong>going in<\/strong>.<\/p>\n\n\n\n<p><strong>Our ears <\/strong>perceive <strong>loud sounds <\/strong>as <strong>better <\/strong>when <strong>compared <\/strong>to <strong>soft sounds<\/strong>. This makes it important to <strong>maintain <\/strong>a <strong>consistent level <\/strong>when <strong>sending <\/strong>an <strong>audio signal <\/strong>into a <strong>plugin <\/strong>and <strong>coming out the other side<\/strong> because <strong>it&#8217;s easier for us <\/strong>to <strong>hear <\/strong>if the <strong>plugin <\/strong>is <strong>actually doing what we want <\/strong>&#8211; rather than just <strong>making the sound louder or quieter<\/strong>.<\/p>\n\n\n\n<p>A basic example of this is <strong><a href=\"https:\/\/mixxed.com\/blog\/how-do-compressors-work\/\" target=\"_blank\" rel=\"noreferrer noopener\">compression<\/a><\/strong>.<\/p>\n\n\n\n<p>When you <strong>attenuate the dynamic range <\/strong>of a <strong>signal<\/strong>, you <strong>lose volume<\/strong>. So, it&#8217;s vital to <strong>use makeup gain <\/strong>to <strong>bring the signal level back <\/strong>to where it was <strong>before you applied compression<\/strong>. <\/p>\n\n\n\n<p><strong><a href=\"https:\/\/mixxed.com\/blog\/how-do-i-measure-sound-pressure-levels-spl-in-my-music\/\" target=\"_blank\" rel=\"noreferrer noopener\">Sound Pressure Levels<\/a><\/strong> and <strong><a href=\"https:\/\/mixxed.com\/blog\/how-to-minimise-noise-floor-in-audio-recording\/\" target=\"_blank\" rel=\"noreferrer noopener\">Noise Floor<\/a><\/strong> are topics that will help you <strong>better understand gain staging <\/strong>if you&#8217;re not caught up with those already. We&#8217;ve broken down these concepts for you in the linked articles, so you can easily catch up!<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Mixxed Mixer Tips<\/h2>\n\n\n\n<p><strong><a href=\"https:\/\/mixxed.com\/blog\/how-to-minimise-noise-floor-in-audio-recording\/\" target=\"_blank\" rel=\"noreferrer noopener\">Noise Floor: What is it?<\/a><\/strong><\/p>\n\n\n\n<p><strong><a href=\"https:\/\/mixxed.com\/blog\/how-do-i-measure-sound-pressure-levels-spl-in-my-music\/\" target=\"_blank\" rel=\"noreferrer noopener\">How Do I Measure Sound Pressure Levels (SPL) in My Music?<\/a><\/strong><\/p>\n\n\n\n<p><strong><a href=\"https:\/\/mixxed.com\/blog\/what-are-buses-aux-and-send-tracks\/\" target=\"_blank\" rel=\"noreferrer noopener\">What Are Buses, Aux and Send Tracks?<\/a><\/strong><\/p>\n\n\n\n<p><strong><a href=\"https:\/\/mixxed.com\/blog\/difference-between-gain-and-volume\/\" target=\"_blank\" rel=\"noreferrer noopener\">Difference Between Gain and Volume<\/a><\/strong><\/p>\n\n\n\n<p><strong><a href=\"https:\/\/mixxed.com\/blog\/top-5-metering-plugins\/\" target=\"_blank\" rel=\"noreferrer noopener\">Top 5 Metering Plugins to Masterfully Improve Your Tracks<\/a><\/strong><\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/mixxed.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Drums-Vocals...-Everything-Mixxed-Blog-1024x576.jpg\" alt=\"\" class=\"wp-image-1783 lazyload\" width=\"514\" height=\"288\" data-srcset=\"https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Drums-Vocals...-Everything-Mixxed-Blog-1024x576.jpg 1024w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Drums-Vocals...-Everything-Mixxed-Blog-300x169.jpg 300w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Drums-Vocals...-Everything-Mixxed-Blog-768x432.jpg 768w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Drums-Vocals...-Everything-Mixxed-Blog-1536x864.jpg 1536w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Drums-Vocals...-Everything-Mixxed-Blog-2048x1152.jpg 2048w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Drums-Vocals...-Everything-Mixxed-Blog-640x360.jpg 640w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Drums-Vocals...-Everything-Mixxed-Blog-320x180.jpg 320w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Drums-Vocals...-Everything-Mixxed-Blog-480x270.jpg 480w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Drums-Vocals...-Everything-Mixxed-Blog-960x540.jpg 960w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Drums-Vocals...-Everything-Mixxed-Blog-1280x720.jpg 1280w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Drums-Vocals...-Everything-Mixxed-Blog-1600x900.jpg 1600w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Drums-Vocals...-Everything-Mixxed-Blog-1920x1080.jpg 1920w\" sizes=\"auto\" \/><figcaption>Source: Mixing Tips<\/figcaption><\/figure><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Gain Staging Drums, Vocals&#8230; Everything!<\/h2>\n\n\n\n<p>The way we can <strong>handle audio <\/strong>inside <strong>DAWs <\/strong>now is <strong>crazy<\/strong>. The <strong>A list studio producers <\/strong>of the <strong>analogue days<\/strong>, and even of the days where <strong>digital was first making an appearance<\/strong>, would <strong>not <\/strong>have <strong>believed the capabilities <\/strong>that <strong>technology <\/strong>has <strong>blessed us with<\/strong>.<\/p>\n\n\n\n<p>In the <strong>age of digital<\/strong>, <strong>0 dBFS <\/strong>(dB Full Scale) is the <strong>loudest point <\/strong>at which <strong>our audio can reach before <\/strong>it begins <strong>digitally clipping<\/strong>. <\/p>\n\n\n\n<p><strong>Digital clipping <\/strong>is a <strong>hot mess<\/strong>. It can be used for creative effect, but we&#8217;re not going to go into that here. <\/p>\n\n\n\n<h3 class=\"wp-block-heading\">A Blast to the Past<\/h3>\n\n\n\n<p>In the days of <strong>analogue<\/strong>, <strong>all signals <\/strong>that were <strong>leaving one piece of equipment <\/strong>and <strong>entering another <\/strong>had to be <strong>adjusted<\/strong>. <strong>Every piece <\/strong>of <strong>hardware <\/strong>had to be <strong>levelled properly <\/strong>so that the <strong>chain wasn&#8217;t overloading<\/strong>, as well as to <strong>achieve a good result<\/strong>.<\/p>\n\n\n\n<p>A <strong>good result <\/strong>could be a <strong>clean mix<\/strong>, a <strong>well-saturated sound<\/strong>, etc. It really <strong>depended <\/strong>on <strong>what <\/strong>the <strong>engineer wanted <\/strong>and <strong>what they were using<\/strong>.<\/p>\n\n\n\n<p><strong>Some issues that commonly came up were as follows:<\/strong><\/p>\n\n\n\n<p>If a <strong>signal<\/strong> was <strong>too quiet<\/strong>, it was <strong>too close <\/strong>to the <strong>noise floor<\/strong>. <\/p>\n\n\n\n<p>If a <strong>piece of equipment <\/strong>was <strong>pushed too hard <\/strong>(<strong>driven past the point its power supply&#8217;s voltage could work with<\/strong>) then <strong>unwanted distortion <\/strong>was <strong>brought about<\/strong>. <strong>This distortion <\/strong>is a <strong>representation <\/strong>of the <strong>signal breaching the ceiling <\/strong>(<strong>headroom<\/strong>).<\/p>\n\n\n\n<p>So, with <strong>analogue equipment<\/strong>, <strong>gain staging <\/strong>was about <strong>adjusting the amplification <\/strong>of <strong>each piece of equipment <\/strong>to <strong>get the best signal <\/strong>to <strong>noise ratio <\/strong>that the <strong>mixing engineer <\/strong>could. <\/p>\n\n\n\n<p><strong>Your mission <\/strong>is to <strong>avoid being too close <\/strong>to the <strong>noise floor<\/strong>, and you also want to <strong>leave enough headroom<\/strong>. This gives you a <strong>buffer zone <\/strong>that can <strong>accommodate loud spikes <\/strong>and <strong>transients <\/strong>and <strong>avoiding distortion<\/strong>.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Back to Digital<\/h3>\n\n\n\n<p>Here and now, we <strong>can actually push above 0 dBFS without clipping the signal<\/strong>.<\/p>\n\n\n\n<p>To do this, <strong>you need to ensure <\/strong>you have a <strong><a href=\"https:\/\/mixxed.com\/blog\/what-are-buses-aux-and-send-tracks\" target=\"_blank\" rel=\"noreferrer noopener\">bus<\/a><\/strong> set up. However, <strong>rather than having multiple channels directed <\/strong>to that <strong>bus<\/strong>, you <strong>only need one channel<\/strong> &#8211; the dedicated channel of your signal. <\/p>\n\n\n\n<p>By <strong>sending<\/strong> the <strong>signal <\/strong>to a <strong>second channel<\/strong>, you have <strong>two faders <\/strong>you can <strong>attenuate <\/strong>(but we&#8217;re going to give you some advice about this later). So, by <strong>dipping back down <\/strong>on the <strong>track\u2019s corresponding channel<\/strong>, you can <strong>avoid breaching <\/strong>the <strong>0 dBFS point <\/strong>whilst also <strong>pushing the signal very hard <\/strong>on <strong>its source channel<\/strong>. <\/p>\n\n\n\n<p>This brings you a lot of freedom. <strong>Much more freedom than our mixing ancestors had<\/strong>!<\/p>\n\n\n\n<p>You\u2019ve got that <strong>drum loop <\/strong>you made with <strong><a href=\"https:\/\/mixxed.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Mixxed<\/a><\/strong> samples. The <strong>loop <\/strong>is <strong>balanced <\/strong>and <strong>solidly processed<\/strong>. Its only <strong>drawback <\/strong>is that the <strong>drums push <\/strong>the <strong>whole mix <\/strong>into the red. Past<strong> 0 dBFS<\/strong>. <\/p>\n\n\n\n<p>Because your <strong>processing <\/strong>is <strong>pristine<\/strong>, you <strong>don&#8217;t want to play <\/strong>with any <strong>plugins <\/strong>you&#8217;ve used. How do you solve this problem? <\/p>\n\n\n\n<p>We&#8217;re going to tell you that, and so much more. <\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/mixxed.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Cheat-Sheet-Mixxed-Blog-1024x576.jpg\" alt=\"\" class=\"wp-image-1784 lazyload\" width=\"527\" height=\"296\" data-srcset=\"https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Cheat-Sheet-Mixxed-Blog-1024x576.jpg 1024w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Cheat-Sheet-Mixxed-Blog-300x169.jpg 300w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Cheat-Sheet-Mixxed-Blog-768x432.jpg 768w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Cheat-Sheet-Mixxed-Blog-1536x864.jpg 1536w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Cheat-Sheet-Mixxed-Blog-2048x1152.jpg 2048w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Cheat-Sheet-Mixxed-Blog-640x360.jpg 640w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Cheat-Sheet-Mixxed-Blog-320x180.jpg 320w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Cheat-Sheet-Mixxed-Blog-480x270.jpg 480w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Cheat-Sheet-Mixxed-Blog-960x540.jpg 960w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Cheat-Sheet-Mixxed-Blog-1280x720.jpg 1280w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Cheat-Sheet-Mixxed-Blog-1600x900.jpg 1600w, https:\/\/create.routenote.com\/blog\/wp-content\/uploads\/2021\/08\/Gain-Staging-Cheat-Sheet-Mixxed-Blog-1920x1080.jpg 1920w\" sizes=\"auto\" \/><figcaption>Source: Reddit<\/figcaption><\/figure><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Gain Staging Cheat Sheet<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Quality Recordings<\/h3>\n\n\n\n<p>For <strong>recording artists<\/strong>, this is the <strong>most important step<\/strong>. A lot of people <strong>record their instruments too loudly<\/strong>, and if <strong>audio is recorded too loudly <\/strong>then your <strong>song will be quieter<\/strong>. This is because <strong>you have removed <\/strong>a lot of <strong>headroom <\/strong>with <strong>one instrument<\/strong>.<\/p>\n\n\n\n<p>This means that <strong>you won&#8217;t <\/strong>be able to <strong>turn up <\/strong>the <strong>volume <\/strong>of the track to <strong>meet professional standards<\/strong>, as well as <strong>receiving unwanted distortion<\/strong>. It&#8217;s <strong>vital <\/strong>you <strong>pay attention <\/strong>to the <strong>dBFS meters <\/strong>on your <strong>DAW&#8217;s mixer<\/strong>. <\/p>\n\n\n\n<p>Always make sure your <strong>input level <\/strong>is at <strong>-18dBFS <\/strong>on average, whether you&#8217;re <strong>recording <\/strong>or <strong>inputting MIDI notes<\/strong>, and <strong>make sure <\/strong>your <strong>peaks aren&#8217;t breaching -10dBFS<\/strong>! The <strong>highest value <\/strong>that you <strong>should make sure <\/strong>your <strong>signal does not ever breach is -6dBFS<\/strong>.<\/p>\n\n\n\n<p><strong>These guidelines will mean you do not remove any headroom that takes away opportunities for future gain staging.  <\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Learn to Use a VU Meter &amp; LUFS Meter<\/h3>\n\n\n\n<p>A <strong>VU Meter<\/strong> is a <strong>handy metering tool <\/strong>that you <strong>should be popping on your master <\/strong>bus <strong>before<\/strong> <strong>inputting<\/strong> or <strong>creating anything<\/strong>.<\/p>\n\n\n\n<p><strong>VU <\/strong>(<strong>Volume Unit<\/strong>) <strong>Meters <\/strong>shows you a <strong>calculated estimate <\/strong>of <strong>how loud a channel<\/strong>\/<strong>bus<\/strong>\/<strong>signal <\/strong>is. <strong>VU Meters <\/strong>are <strong>great <\/strong>when <strong>you&#8217;re focused <\/strong>on the <strong>average volume of a track<\/strong>.<\/p>\n\n\n\n<p>They&#8217;re a <strong>great tool <\/strong>because of the <strong>control they give you<\/strong>. You can set your <strong>VU Meter <\/strong>to <strong>-18 dBFS<\/strong>, which means that the <strong>0 value in your VU Meter <\/strong>is the <strong>same as 18 dBFS <\/strong>on your <strong>master bus<\/strong>. <\/p>\n\n\n\n<p>We&#8217;ve <strong>discussed LUF Meters<\/strong>, also known as <strong>loudness meters<\/strong>, before in our <strong>Sound Pressure Level article<\/strong>. To summarise them, they <strong>give you an accurate representation <\/strong>of <strong>how loud<\/strong> your <strong>signal actually is<\/strong>. <\/p>\n\n\n\n<p><strong>Rather than using <\/strong>your <strong>mixers peak meters<\/strong>, <strong>loudness meters analyze audio <\/strong>by taking into account <strong>duration <\/strong>as well as <strong>frequency<\/strong>. <strong>Loudness Units <\/strong>(LU) are their <strong>unit of measurement<\/strong>, and even a <strong>change <\/strong>of <strong>one LU <\/strong>is <strong>noticeable to your ears<\/strong>. <\/p>\n\n\n\n<p>So, <strong>VU Meters allows <\/strong>you to see <strong>average volume levels <\/strong>before you begin recording (<strong>beginning of your master bus<\/strong>). <strong>Loudness meters<\/strong>, however, allow you to <strong>dissect a processed signal <\/strong>(<strong>end of your master bus<\/strong>) to <strong>accurately see what LU levels your signal is reaching<\/strong>. <\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Adjust Your Plugins As You Go<\/h3>\n\n\n\n<p>The <strong>more plugins you use<\/strong>, the <strong>easier this one is to forget<\/strong>. But you <strong>should not forget it<\/strong>. You should do anything but forget it!<\/p>\n\n\n\n<p> <strong>Every plugin <\/strong>that you use <strong>requires gain staging<\/strong> because <strong>plugins naturally add <\/strong>or <strong>subtract volume<\/strong>. <\/p>\n\n\n\n<p> If you&#8217;re <strong>eliminating frequencies <\/strong>with a <strong>filter or an EQ<\/strong>, you&#8217;ve probably <strong>reduced the level going out of that plugin<\/strong>. So, use the <strong>output gain\/volume knob <\/strong>to <strong>make up for the lost levels<\/strong>.  <\/p>\n\n\n\n<p>This can feed right back to the previous point. Make sure the <strong>LUF meter <\/strong>is <strong>active <\/strong>on <strong>your master bus <\/strong>and then <strong>solo the track <\/strong>with the <strong>filter <\/strong>or <strong>EQ <\/strong>on it. Make sure you <strong>turn the plugin on and off <\/strong>to see the <strong>difference in signal level <\/strong>on the <strong>loudness meter <\/strong>and then <strong>use the makeup gain<\/strong>\/<strong>output volume parameter <\/strong>on the <strong>plugin <\/strong>to <strong>even the levels out<\/strong>.<\/p>\n\n\n\n<p><strong>Use <\/strong>this <strong>process before <\/strong>you even <strong>think about <\/strong>touching the <strong>volume fader(s) <\/strong>on the <strong>mixer channel<\/strong>!<\/p>\n\n\n\n<p><strong>Compressors<\/strong> are <strong>great examples <\/strong>to <strong>back this point up<\/strong>. If you <strong>use a volume fader to attenuate the volume <\/strong>of a <strong>channel <\/strong>with a <strong>compressor on it<\/strong>, the <strong>compressor will do less than it was doing when the volume was higher <\/strong>&#8211; because <strong>you&#8217;ve reduced the input gain<\/strong>!<\/p>\n\n\n\n<p><strong>This will throw your entire mix out of balance and really stress you out.<\/strong> Save yourself the headache!<\/p>\n\n\n\n<p>If you have a <strong>plugin chain <\/strong>that is <strong>causing your channel <\/strong>to be <strong>too loud<\/strong>, that&#8217;s okay. All you have to do is <strong>plop a gain plugin <\/strong>at the <strong>end of this plugin chain <\/strong>(<strong>after the compressor<\/strong>) and <strong>attenuate the gain that way<\/strong>. This <strong>saves <\/strong>all of your <strong>plugin settings <\/strong>and <strong>saves you a headache<\/strong>!<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Gain Stage Your Buses!<\/h3>\n\n\n\n<p><strong>Buses<\/strong> are <strong>just as easy to control <\/strong>as <strong>individual channels<\/strong>. If the <strong>signal is too hot <\/strong>on <strong>entry<\/strong>, <strong>plop a gain plugin <\/strong>at the <strong>very start of its plugin chain <\/strong>and <strong>turn it down<\/strong>. Problem solved.<\/p>\n\n\n\n<p>To <strong>dissect <\/strong>a <strong>bus even further<\/strong>, use <strong>makeup gain <\/strong>on the <strong>individual plugins <\/strong>(<strong>as you go<\/strong>) to <strong>attenuate or raise the output volume <\/strong>of <strong>each plugin <\/strong>(<strong>and the bus itself<\/strong>) as and when needed.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Avoid Low Faders<\/h3>\n\n\n\n<p>Do you have a <strong>channel <\/strong>that\u2019s only supposed to be <strong>slightly audible<\/strong>, like a <strong>pad<\/strong>?<\/p>\n\n\n\n<p>Well, <strong>low faders <\/strong>are <strong>not a viable method <\/strong>of <strong>achieving this <\/strong>and <strong>having a clean mixdown<\/strong>. The <strong>closer your faders are to the bottom<\/strong>, they <strong>offer less resolution <\/strong>in <strong>sound quality<\/strong>. <strong>One slight movement could dramatically change <\/strong>the <strong>volume <\/strong>of the <strong>sound<\/strong>. <\/p>\n\n\n\n<p>Therefore, <strong>aim <\/strong>for <strong>faders levels <\/strong>to be <strong>around 0dB<\/strong>. This will <strong>keep your resolution <\/strong>for your <strong>final mixdown<\/strong>.<\/p>\n\n\n\n<p><strong>Use gain plugins <\/strong>at the <strong>end of your plugin chain<\/strong>, and <strong>use these <\/strong>to <strong>attenuate volume instead<\/strong>. This eliminates low-resolution problems that arise due to low input gains and makes the channel as audible as you need and want.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Don&#8217;t Be Scared to Automate<\/h3>\n\n\n\n<p>Our final tip for <strong>gain staging <\/strong>is <strong>automation<\/strong>.<\/p>\n\n\n\n<p>Do you have <strong>a channel <\/strong>that&#8217;s <strong>really quiet <\/strong>in <strong>some areas <\/strong>but <strong>peaking too loudly <\/strong>in <strong>others<\/strong>? No worries, <strong>automation can solve this<\/strong>.<\/p>\n\n\n\n<p><strong>Automate <\/strong>that particular <strong>channels gain over time <\/strong>and <strong>change the gain throughout the song<\/strong>. This allows you to <strong>make sure <\/strong>the <strong>gain <\/strong>is <strong>perfect at all times<\/strong>. It&#8217;s literally like <strong>operating <\/strong>on your <strong>channels<\/strong>!<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Conclusion<\/h2>\n\n\n\n<p>We did it. <\/p>\n\n\n\n<p>We&#8217;ve explored what gain staging is, why it matters, and how you can do it easily. Your mixdowns are about to sound a whole lot more professional.<\/p>\n\n\n\n<p>To summarise, make sure you&#8217;re using VU &amp; loudness meters to meter your average volume and true peaks. <\/p>\n\n\n\n<p><strong>Always aim <\/strong>to <strong>keep your audio <\/strong>at the <strong>-18 dBFS<\/strong>, allow for <strong>peaks to reach -10 dBFS, but never breach -6 dBFS<\/strong>!<\/p>\n\n\n\n<p><strong>Manage your buses<\/strong>, <strong>individual channels <\/strong>and <strong>EVERY PLUGIN<\/strong>.<\/p>\n\n\n\n<p><strong>Always use plugins <\/strong>to <strong>attenuate gain<\/strong>, <strong>avoid faders <\/strong>if you can.<\/p>\n\n\n\n<p>And, finally, <strong>use automation to manage individual quiet and loud parts<\/strong>! <\/p>\n\n\n\n<p> <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Okay, so we&#8217;ve explored the difference between volume &amp; gain and we summarised gain staging. But let&#8217;s get down &amp; dirty with the technicals of this important mixing process. Gain staging is the process of ensuring the level of your signal is the same coming out of a channel as it was going in. Our ears perceive loud sounds as better when compared to soft sounds. This makes it important to maintain a consistent level when sending an audio signal into a plugin and coming out the other side because it&#8217;s easier for us to hear if the plugin is&#8230;<\/p>\n","protected":false},"author":3,"featured_media":1782,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[20,19,17,323],"tags":[484,483,485,482,261,480,481],"class_list":["post-1777","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-community","category-music-creation-tools","category-music-sampling","category-tutorial","tag-gain-staging-cheat-sheet","tag-gain-staging-drums","tag-gain-staging-plugins","tag-gain-staging-vst","tag-mixxed-com","tag-what-is-gain-staging","tag-what-is-gain-staging-in-mixing"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v20.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>What is Gain Staging? 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